Thursday, December 19, 2013

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Among The Best Games For PC, The Top Free Game Is A Bossa Nova Noir Called Gravity Bones

By Mickey Jhonny


Though its several years old now, this great bossa nova noir game, Gravity Bones, still remains our number one pick for among the best games ford PC in the free category. It is a short standalone game in which the first person player seems to be some kind of secret agent.

There are only two levels and you can play through the entire thing in probably about 20 minutes - at least once you figure out how the heck to get to that fourth bird. It is mission based with a learning arch embedded into the process, which is executed quite cleverly. It comes in a zip file and needs no installation. It requires about 20MB of disk space.

Fine and good, but why do I rave about it so, you might ask. The great fun in this game comes from both its experience-based playing method as well as its strikingly realized aesthetic world. Calling this a first-person game, while accurate, doesn't do justice to its originality. This one is kind of a new genre all of it own: bossa nova noir!

Ascribing a story to it is a bit tricky. There are certainly tasks and as you uncover and accomplish them, a unity emerges, but for all that, this game functions more as a work of slightly avant garde art: it's open to a lot of interpretation.

Soon as the game begins the player is immediately immersed a Euro-spy ambiance. Right off the mark you're wandering amid elegantly dressed guests at a black tie cocktail party, which is spread out over a series of terraces. The terraces look out over a Swiss style mountain encircled lake. Groovy bossa nova tones accompany you through the assembled partiers. The first mission is already underway.

This first level, really a test run, is quickly completed. The second level seems to take you behind the scenes. Once more you are delivered by elevator. This time you emerge in a scenario that is more elaborate and complicated. On this second level, your missions take you through a series of back corridors and over a number of exterior catwalks during an ominous and stormy night.

Incidentally, one of my few complaints about this game is that I could have done without the clue cards. They at least should have been optional. On the first level I ignored the protruding card corner and simply wandered around the party. Eventually I stumbled upon the briefcase necessary to complete the mission. That was way more fun.

The aesthetics of this game are almost as much fun as the play. Boldly foregoing the usual polygon realism the game conjures up a vivid world of its own that works beautifully with an espionage sensibility that stops just short of being self-mocking. It's maybe ironic without descending into cheesy.

This short and sweet game is still a total winner. If you haven't yet checked it out, you definitely should. For both play and aesthetics alike it remains our number one choice among the best games for PC in the free category.




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