Tuesday, January 17, 2017

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Mobile App Development & How IOS And Android Differ

By Arthur Williams


App design companies will tell you that app design requires a strong understanding of operating systems. The two most popular are iOS and Android, created by Apple and Google respectively. Regardless of which one you prefer - there are arguments that can be made by both sides of the conversation - it's important for app designers to understand these operating systems inside and out. When comparing Android and iOS, here is what you should know.

While iOS and Android are owned by different companies, there are other differences that any mobile app development company can tell you about. Starting with Android, you should know that it's open-source, meaning that it's far easier to create apps on it. What this means is that if you want to play around with different ideas, Android is a great place to start. It's easy to see why companies like Lounge Lizard build apps with this particular OS in mind.

Despite the fact that iOS isn't exactly open-source, it's still a sleek and easy-to-use platform all the same. Its presentation is second to none, which means that apps that land on its store tend to gain tremendous attention. In other words, if you're an app developer, you'll want to get on Apple's platform as soon as possible. There might not be as much customization compared to Android, but the legitimacy associated with iOS is difficult to overlook.

There's no denying the fact that iOS and Android are different, but they are more similar than what people might assume. One of the reasons for this is that they tend to offer the same apps. For the most part, their software libraries are the same, meaning that you won't find yourself missing out on a popular app that those with different operating systems are enjoying. One can argue that this speaks volumes about the efforts of app developers.

It would be a lie to say that this is all that you should know about Android and iOS, as they relate to one another. However, it's a good starting point that should help designers better understand the tools that they're working with. There's no denying the fact that both systems should be kept in mind during the design process. If you're able to account for both, chances are that the apps you build will be well-received by more people.




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